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Erkie's Banner
Erkie

Age/Gender: n/a, Male
Location: SD, USA
Job: Film, Composing.

I'm an old altar boy.

Newgrounds Stats

Sign-Up Date:
7/16/04

Level: 14
Aura: Dark

Rank: Safety Patrol
Blams: 215
Saves: 109
Rank #: 22,304

Whistle Status: Bronze

Exp. Points: 2,110 / 2,180
Exp. Rank #: 11,417
Voting Pow.: 5.63 votes

BBS Posts: 3,163 (2.04 per day)
Flash Reviews: 27
Music Reviews: 111
Trophies: 0
Stickers: 0

All Flash Reviews

27 Reviews | 10 w/ Responses

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Score: 4
.Pollution.

"Esthetic mess."

submission: .Pollution.
date: October 16, 2006

Matrix much? The only excuse is better music.

Ok, we have one guy, with dark glases, a tenchcoat, military style boats, sorrounded by POORLY trained soldiers, wow! How is he EVER going to escape? Wait, what's that he's holding? He dices them stylishly with a SAMURAI SWORD?! That's right, not his fists, not an object off the street, no sir, nothing pedestrian or the matrix; we're using a whole new dimension here!

I can tell you listened to the songs and thought, "Damn, I'm thinking up so many awesome things here, he flies around dicing soldiers, and in the end, he dies by breathing the air. Undefined heros/villians never die like that!"

Anyways, interesting little splay into graphics.

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Score: 6
Air Skirmish

"Nice one."

submission: Air Skirmish
date: March 11, 2006

Despite some inaccuracies (Carries get their own fleets, not go out on their own), (Jets have radar that picks up both ground and air targets, as does the carrier fleet, who can pick out targets before they even leave the ground), (If the fuel chamber was punctured, the fuel would leak out, the combustion engine would ignite the fuel and the plane would explode midair).

The whole experience reminded me of Jane's F/A 18, which is a pretty awesome game.

Author's Response:

Oh yea I've played that game, clearly a long time ago because I don't know jack about what I was animating - as you pointed out hehe. You're the first to point out the single carrier thing, I didn't know that, so thanks for that. Cheers for the review!

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Score: 9
//daredevil david//

"Hahaha."

date: October 8, 2005

It's not the best thing in the world, but you're getting some skill in this and it actually made me chuckle.

Anxious to see what's next from you.

Author's Response:

thanks doggy!

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Score: 3
Reaserching Movement 3

"Huh."

date: October 3, 2005

This has been done before, if you want to get a good motion capture you'll have to seriously work on your tracing jobs and get some music you can hear.

Good luck though.

Author's Response:

thnx for the review

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Score: 6
David & Shmill

"Haha."

submission: David & Shmill
date: October 2, 2005

... DAMN you see those mad skillz? Hah, I think anyone who critizes this flash is in irony. It's definitely Aqua Teen influenced, I liked it. Can't wait for more.

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Score: 9
The Cloud

"Amusing, and Awesome."

submission: The Cloud
date: October 1, 2005

Day after day the cloud turns into a regular and unhappy form, so his friend helps transform him into something else to benefit the both of them.

Music was good and helped it flow along, it was also animated just right and added to the amusement.

Awesome work.

Author's Response:

You make alot of good music, you do.

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Score: 9
My Kung Fu

"Haha."

submission: My Kung Fu
date: September 29, 2005

Did not see that one coming, good music choice, not necessarily my thing, I make my own music, but I saw Mr Scruff and I think anything he can pull together is pretty top notch, I'll have to check the album out.

Good luck.

Author's Response:

Thanks, It's great to know you like the movie!

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Score: 9
Detective Hearst Case 01

"Fantastic!"

date: September 22, 2005

I didn't know what to think, I thought this was just going to be any old other flash, but when the investigation started, ten minutes in I was writing down notes, you must like crime scene investigations. The music was fitting, the voice acting was flawless, just a few audio glitches, and some repetitive annoyances, but overall, I was drawn in immediately, I can't wait for more.

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Score: 6
Super Ultra Maze Collab

"Tell you what man."

date: August 17, 2005

That was easy as hell, but the last two levels definitely showed your more sporty side, there really wasnt a scoring system, or a type of penalty, for maybe touching the walls, and the music wasn't the greatest.

But I think it's a good sign of more to come.

Author's Response:

ill look into those

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Score: 3
Stick Shootout

"Ugh."

submission: Stick Shootout
date: July 2, 2005

The scripting is rock solid, in a very simple and bad way. There are only two spawn locations and no movement, the play lags like a mofo.

Not bad though.

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